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RULES FOR ALL DIVISIONS SOFTBALL All rules are governed by ASA Softball with the following exceptions / highlights: UNIFORMS / EQUIPMENT: (a) Uniforms – spring uniforms (jersey tops) are expected to match. Shirts
must be tucked in. No jewelry is allowed to be worn per ASA rules. Fall uniforms will
be similar in color but are not required to match. However, player numbers are required. (b) Bats – All players will
use ASA certified bats only (c) Helmets – All batters and runners must wear helmets with NOCSAE approved facemasks.
Chin straps are also required (d) Cleats – rubber only / no steel cleats (e) Catchers – must wear a catcher’s
mask, chest protector and shin guards in all divisions. - BATTING:
Teams will bat their roster. Coaches will submit a batting lineup card to the opposing coach prior
to each game and, while the umpire will not track substitutions, coaches will follow their submitted lineup. Players
arriving late will bat, but will be placed at the bottom of the lineup card once they arrive.
- SUBSTITUTIONS:
Free and unlimited defensive substitutions for all positions.
- RUN LIMIT: 5 runs per inning
per team.
- SHORT-HANDED RULE: Teams may start a game with as few as seven players.
There will NOT be any mandatory outs applied by the umpire for playing short handed, but coaches are NOT allowed to
hold out players simply in order to gain an advantage at bat.
- GAME CLOCK: All games
are limited by time. See below for specific times for each division. A new inning will
not start with less than 5 minutes remaining on the clock.
- MANDATORY ROTATION RULE: No player should
be on the bench for two consecutive innings except for injury, illness or discipline. No player should
be on the bench twice in one game before all other players sit on the bench at least once – except for the pitcher and
catcher positions in 10U divisions and up.
- PLAYER DEFENSIVE ASSIGNMENT GUIDELINES: There is no mandatory
defensive rotation rule. However, coaches in all divisions are to provide each player with the opportunity
to play a variety of defensive positions based on their ability to play the position safely.
- COACHES: There
will be a maximum of four coaches / adults in the dugout during the game.
Coaches are expected to treat the umpires with respect and are expected to know the rules.
Coaches are NEVER to argue umpire judgment calls and are responsible to keep their parents in line.
- TEAM
RESPONSIBILITIES: The home team will provide an adult to keep the official scorebook and game clock.
The visiting team will provide an adult to maintain the scoreboard. The league providing the
host field will provide the game balls to the game umpire.
- INTENTIONAL CONTACT: A player’s intentional
and unnecessary contact with an umpire or an opposing player with the purpose of causing harm, malice or in an attempt to
jar the ball loose from the fielder’s hand will result in the immediate ejection of the offending player from the game
by the game umpire.
- CHANTING: Chanting in the dugout is allowed, however, coaches should not allow
any chant with inappropriate content or chants that can be viewed as demeaning to the opposing players.
- DISTRACTIONS:
Noisemakers (such as air horns or clappers) are not allowed to be used by parents or players whether in the dugout
or the bleachers. At no time are spectators in the stands allowed to make noises that are specifically
designed to distract the pitcher or batter.
- RUNNING UP THE SCORE. The league does not
want any coach to excessively “run up the score” on another team who is obviously weaker. This
is recreational ball – respect each other and encourage other teams! Use the opportunity to play
your weaker players in positions they would not normally play.
- SPORTSMANSHIP: Coaches
are responsible for the conduct of their players, parents and themselves. Poor sportsmanship or disrespect
toward any umpire will not be tolerated. Coaches, parents and players are to speak to all players
in a positive and supportive manner. Violations will result in the umpire banning the coach to the dugout
or, in severe cases, from the field area.
MODIFIED RULES FOR 8U REC SOFTBALL Game Time | 55 minute time limit;
finish the batter; no tie breaker; 5 run limit per half inning | | Ball | Use an 11” ball (375 compression /.47 core), optic yellow | | Players | Maximum 11 players in defense with
maximum 6 infielders including the pitcher and catcherOutfielders
are required to start each play at least 10’ behind the base path | | Pitchers | Required to wear a helmet with face guard in the pitcher’s circle
and have hair tied backPitchers will start each play inside of the
pitchers circle behind the pitching machine | | Pitching Machine | Back leg of machine against 35’ pitching rubber, speed set between 32-34
mphCoaches agree to settings prior to game – no adjustments
of machine during inningsUmpires can request coaches to reset / verify
machine settings between inningsRefer to “Hit Machine”
below for results of a pitch or thrown ball hitting the machine. | | Alternate Pitching | If a pitching machine is not available, then coach pitch will be usedIn this case, the 35’ rubber will be used, but coaches may pitch from the
27’ mark (pitcher’s circle) if needed and will be limited to one stride using windmill or slingshot method | | Coach Pitcher | One coach from the offensive team
will feed the pitching machine (coach pitcher)Up to six pitches per
batter except when the last pitch is fouled off (see below)The coach
pitcher will kneel in the circle when the ball is hit or leave the infieldThe coach pitcher may provide instruction to the batter from the circle but NOT to runnersUmpires may remove any coach pitcher from the game who coaches runners | | Offensive Coaches | One coach at 1B and one coach at
3B plus coach pitcherThe 3B coach may assist batter through the first
“at bat” for each player – only if needed | | Defensive Coaches | Maximum two coaches behind outfielders – move outside foul lines as season
progressesOne defensive coach can assist catcher – no coaching
from this position | | Batter | Six pitches; No Swinging Strikes - No Bunting – No WalksUmpire
may call “no pitch” if pitch is wild and not hittable (due to machine error)Batter continues to bat on last pitch foul ball (unlimited last pitch foul balls) | | Hit Machine | Any hit that touches the pitching
machine will be dead – batter is awarded 1B and runners awarded one base each. Any thrown ball
that hits the machine results in runners being awarded one base each except when thrown with the intent to return the ball
to the pitcher. | | Hitting | The umpire will determine whether a hit is an infield or outfield hit – defined as:-An Infield Hit stops or is initially controlled in the area normally occupied by an infielder-An Outfield Hit stops or is controlled in the area normally occupied by an outfielder
keeping in mind that outfielders are required to start each play at least 10’ behind the base pathThis is a judgment call by the umpire with effect on “Running Limits” and “Play
Dead” | | Play Dead | Infield Hit: The umpire will call the play dead when the ball is thrown or carried across one line
of the pitcher’s circle with the intent to return the ball to the pitcher. Outfield Hit: The umpire will call the play dead when the ball crosses the diamond formed by the bases
and is in control of an infielder or when the ball is thrown/carried across one line of the pitcher’s
circle with the intent to return the ball to the pitcher whichever occurs first | | Running Limits | Infield Hit: The lead runner is limited to 3B on
any hit and must be hit home from 3BOutfield Hit: No
limit on lead runner; can advance until play is called deadPlay Dead:
Once the umpire calls the play dead, if a runner is at or beyond the midpoint between two bases when the umpire declares
the play dead the runner will be allowed to advance to the next base otherwise they would be returned to the previous base. | | Stealing | No stealing at any time | DroppedThird
Strike | Not In Effect | | Tight / Loose
Bases | Tight Bases (leave base when ball
is hit) | Infield Fly Ball | Not In Effect | | “Gentlemen’s
Rule”in 8U Rec Play | When an attempt
has been made to put out a runner at a base, it is the intent of the rec leagues that the offensive coach should limit running
to what would be normal against a team with solid defensive skills. Example – on a missed attempt
to put out a runner at 1B (or any other base); runners should normally advance one base while the ball is being retrieved
and returned to the pitching circle. There is no umpire involvement on this rule. This
rule exists to protect the younger, less skilled teams. Coaches who choose to violate this “gentlemen’s
rule” and run more aggressively should expect the same in return. | MODIFIED
RULES FOR 10U REC SOFTBALL
Game Time | 75 minute time limit; finish the inning; no tie breaker; 5 run limit
per half inning | | Ball | Use
an 11” ball (375 compression /.47 core), optic yellow | | Players | Maximum 9 players in defense per ASA rules | | Pitchers | Kid Pitcher / Coach Pitcher Modified35’ pitching distance | | Kid Pitcher | Kid pitcher pitches a normal strike count up to a maximum of three called
ballsOnce three balls are called against the kid pitcher, then the
coach pitcher enters the game | | Coach Pitcher | The coach pitcher enters the game when the kid pitcher has three called ballsThe coach pitcher inherits the strike count from the kid pitcher – no “warmup” pitchesThe coach pitcher is not allowed to coach batters or runnersThe coach pitcher must leave the field immediately upon any hitThe 35’ rubber must be used with a limit of one stride – slingshot or windmill method | | Offensive
Coaches | One coach at 1B and
one coach at 3B plus coach pitcher | | Defensive Coaches | All defensive coaches must remain “in” the dugoutSome fields may allow defensive coaches to be immediately outside the dugout | | Batter | No Walking No Bunting or Slap Hitting on Coach Pitch (Bunting is OK on Kid Pitcher)Batter will continue to hit on a last pitch foul ball (unlimited last pitch foul balls)Umpires may use a liberal
strike zone to encourage batters to hit off of kid pitcher | | Running | None – runners may advance on any hit per ASA rules at risk of being put out | | Stealing | Stealing is allowed on Kid Pitcher only but is
limited to one base per pitch when stealingWild Pitch or Passed Ball
– one base limitNo stealing home – runner must be hit
home. | | Catcher Throw Downs | If an attempt is made by the catcher to throw down a runner attempting to steal 2B or 3B, then that runner may not advance
beyond the stolen base. If an attempt is made to throw down the runner at 1B then the runner may advance
one base at risk of being put out. | | Tight / Loose Bases | Kid Pitcher – Loose Bases (leave base when ball leaves pitcher’s hand)Coach Pitcher – Tight Bases (leave base on hit) | | Play Over | Per ASA rules | | Dropped Third Strike | Not in effect | | Infield Fly Ball | Not in effect | MODIFIED RULES FOR 12U & 14U
REC SOFTBALL Game | 75 minute
time limit; finish the inning; no tie breaker; 5 run limit per half inningUse an 12” ball (375 compression /.47 core), optic yellow40’
pitching distanceAll other ASA rules are in effect – refer
to ASA rulebook |
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